Smash Bash: Creating A Community Around Super Smash Brothers Brawl


This presentation is about using Super Smash Brothers Brawl, the third game in the Smash Brothers series, released in 2008 for the Nintendo Wii, as the basis for buliding a community of players who would come regularly to library programs, or at least think of the library as a destination for activities they were interested in.

At the point of this presentation, University Place Library had a Nintendo Wii for about a year, and Super Smash Brothers for about six months.

The presentation takes on three parts - a fast way of getting all the options unlocked from a fresh copy, some modes built in to the game that make it useful to a community gathering themselves, and finally, customization options that can provide even more game modes for extended play.